AI Insights · Timothy · April 2023
Top 5 Third Person Games on iOS in the US for Q1 2023
In Q1 2023, the top third-person games on iOS in the US demonstrated varied trends in downloads, revenue, and active users. Here's a closer look at the performance of these games.
The first quarter of 2023 saw diverse trends in the performance of the top five third-person games on iOS in the United States, according to Sensor Tower data. Let's delve into the specifics for each game.
Genshin Impact
Throughout the quarter, Genshin Impact experienced fluctuations in weekly revenue, starting strong with about $3M in the last week of December but declining to $1.6M in the first week of January. The game saw a notable peak in mid-February, reaching approximately $3.7M. Weekly downloads started around 81K at the end of December, with a gradual decrease to around 50K by the end of March. Active users displayed a similar trend, beginning at 942K and ending the quarter at around 767K.
PUBG MOBILE
PUBG MOBILE had a relatively stable performance in Q1 2023. Weekly revenue fluctuated, beginning the quarter at $1.9M and reaching a peak of $2.4M in mid-March. Weekly downloads were consistent, ranging from 68K to 103K, with a slight increase towards the end of the quarter. Active users showed an upward trend, starting at 747K and peaking at approximately 912K before ending the quarter at 850K.
DRAGON BALL LEGENDS
DRAGON BALL LEGENDS experienced significant variations in weekly revenue, starting at $3.2M at the end of December and dropping to around $845K by the end of March. The game saw a notable revenue peak of $1.8M in mid-March. Weekly downloads were relatively stable, averaging around 30K to 50K. Active users began at 577K and saw a gradual decline to 442K by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE
DRAGON BALL Z DOKKAN BATTLE showed a declining revenue trend, beginning with $4.7M in the last week of December and ending with approximately $461K by the end of March. Weekly downloads remained low but steady, ranging between 11K and 17K. Active users followed a similar pattern, starting at 212K and decreasing to around 150K by the end of the quarter.
Free Fire: 7th Anniversary
Free Fire: 7th Anniversary had a consistent revenue stream throughout the quarter, starting at $1.1M and ending with $692K. Weekly downloads fluctuated between 35K and 52K. Active users showed an upward trend, beginning at 852K and peaking at around 977K before ending the quarter at 965K.
For more detailed insights and trends, visit Sensor Tower.